

#include<iostream>
class node
{
public:
int data;
struct node *left,*right;
int ht;
};
node *create(node *,int);
node *Delete(node *,int);
void preorder(node *);
void inorder(node *);
int height( node *);
node *rotateright(node *);
node *rotateleft(node *);
node *RR(node *);
node *LL(node *);
node *LR(node *);
node *RL(node *);
int BF(node *);
int main()
{
node *root=NULL;
int x,n,i,op;
do
{
printf("\n1)Create:");
printf("\n2)Delete:");
printf("\n3)Print:");
printf("\n4)Quit:");
printf("\n\nEnter Your Choice:");
scanf("%d",&op);
switch(op)
{
case 1: printf("\nEnter no. of elements:");
scanf("%d",&n);
printf("\nEnter tree data:");
root=NULL;
for(i=0;i<n;i++)
{
scanf("%d",&x);
root=create(root,x);
}
break;
case 2: printf("\nEnter a data:");
scanf("%d",&x);
root=Delete(root,x);
break;
case 3: printf("\nPreorder sequence:\n");
preorder(root);
printf("\n\nInorder sequence:\n");
inorder(root);
printf("\n");
break;
}
}while(op!=4);
return 0;
}
node * create(node *T,int x)
{
if(T==NULL)
{
T=(node*)malloc(sizeof(node));
T->data=x;
T->left=NULL;
T->right=NULL;
}
else
if(x > T->data) // insert in right subtree
{
T->right=create(T->right,x);
if(BF(T)==-2)
if(x>T->right->data)
T=RR(T);
else
T=RL(T);
}
else
if(x<T->data)
{
T->left=create(T->left,x);
if(BF(T)==2)
if(x < T->left->data)
T=LL(T);
else
T=LR(T);
}
T->ht=height(T);
return(T);
}
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